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Well, it didn’t take long to pick up some valuable lessons from my little VR experiment this morning.

  1. These avatar-based social rooms are still in the hobbyist stage and are terribly clunky and confusing;
  2. The anonymity of these places means the 12-year-olds (mentally, at least) show up;
  3. It’s not surprising that, in my exploration of the various products available out there, in spite of hundreds of millions in funding, I’ve yet to find a room with more than two or three people in it. Anywhere.

I will say this for my VR set, though: the best thing going is Beat Sabre, which my family plays all the time now. Here’s a taste: